TheMEGLAND, the new star of gaming in the metaverse

Although we are in a bear market context, the blockchain industry has proven its resilience. In addition, she is full of creativity and is never short of exciting new projects. This is the case of TheMEGLAND, which immerses us in its community metaverse where NFTs meet Play-to-Earn. This decentralized video game platform open to a large audience is synonymous with freedom, both for users and creators. Discover with us this world that is out of the ordinary.

The video game industry is booming

The video game market ranks first in terms of entertainment. According Statistica, it weighs 87% of the sector alone to the detriment of music and cinema. Moreover, the health context linked to Covid-19 has been favorable to it since it has earned around 300 billion dollars in 2021.

With the advent of the blockchain, in particular the metaverse and NFTs, it is entering a new chapter whose pages the most avant-garde will be able to write. Indeed, the blockchain and its derivatives are a real growth lever for video games due to the appearance of a new category of players who are above all attracted by the innovation of Web3.

TheMEGLAND, craftsman of a new world of video games

This platform is the culmination of two years of development whose primary objective is to allow users to create, play, share and exchange without central control. In this context, TheMEGLAND brings together crypto game enthusiasts and online video game enthusiasts.

TheMEGLAND offers a virtual world accessible on PC, console and mobile. Aware of the opportunity offered by the blockchain, TheMEGLAND team offers an innovative alternative to classic video games. In other words, it comes to solve the problem of the centralization of traditional video games which limit rights and ownership.

To do this, TheMEGLAND is based on the Ethereum blockchain. Indeed, its ease of handling, its reliability and its interoperability won over TheMEGLAND team.

Even though virtual asset trading is commonplace in the video game industry, it has traditionally been reserved for publishers or the black market. Also, TheMEGLAND allows players through NFTs to regain control, as they guarantee sole ownership of a digital asset regardless of what the publisher decides.

TheMEGLAND wants to be an ecosystem above all profitable to its users. To this end, creators can enjoy the fruits of their labor fairly and players can enjoy their immersive journey on the platform without control of their data or that of their assets. In other words, users have the opportunity to implement games for the most expert or simply monetize their experiences on the platform.

As creators, they decorate their universe with landscapes that correspond to them like medieval cities, space stations, etc. As players, they have the opportunity to play on mythical places by carrying out fights with loved ones.

TheMEGLAND, much more than an NFT sales showcase

Some platforms that claim to be virtual reality video games are in practice mere bait for the sale of NFTs. Fortunately, TheMEGLAND is a real video game in the metaverse. Thus, its graphics are inspired by the biggest names like Fortnite or Grand Theft Auto. This is confirmed by his white paper. Its game mechanism is based on four components: assets, LANDS, avatars and the MEG token.

Assets

These are digital goods that are intended to be registered as NFTs. As a result, creators benefit from real added value. They are classified into 5 categories:

  • Wearables that allow you to customize the player’s avatar;
  • Equipment which provide functionality to the avatar. These can be weapons, cars, helmets, swords, shields, gloves, etc.;
  • The entities that make up the game environment and its interactivity. These include avatars, animals, monsters, landmarks, etc. Creators can program entities to interact with the player according to several predefined scenarios;
  • Art is about aesthetics that make the gaming experience more appealing. One can quote for example the statues;
  • blocks also have an aesthetic role, but they are environmental assets that can transform the appearance of the landscape such as water, sand, etc.

The LANDS

These are in-game digital assets that are represented by plots. In other words, they are pre-built and player-owned virtual lands that are used to publish a game or to be rented to game creators. Each LAND is 96 m² and is displayed as a square.

TheMEGLAND has a limited number of LANDS, with a total of 178,929 LANDS sold over five years. Players can try their hand at real estate development. Thus, they can combine LANDS to make ESTATES which in turn can form DISTRICTS together.

TheMEGLAND has even thought about community interactions between LANDS. Indeed, by mutual agreement, if you have a LAND and your friend also has a LAND, you can create a portal to move players from one LAND to another without going through the menus.

avatar

It is a 3D representation of a player in the game. It can be modified according to his preferences. Moreover, this avatar comes with a set of default animations such as dancing, walking, running, jumping, climbing or crouching.

The MEG token

It is the token that governs exchanges in TheMEGLAND ecosystem. As a result, all creators and players have access to it. MEG is a utility token that performs several functions:

  • Access to the platform: users spend MEG to play games, buy gear, or customize their character;
  • Governance : MEG token holders can participate in platform governance decisions through a Decentralized Autonomous Organization (DAO);
  • Staking: it allows users to obtain mining income on LANDS;
  • Funding of the staking pool and the foundation: 5% of all MEG trading volume (trading fees) will be allocated 50% to the Staking Pool as rewards for token holders who stake MEG. In addition, the remaining 50% will be allocated to the foundation of TheMEGLAND.

A multifunctional ecosystem

At the house of TheMEGLAND, the user contributes to creating the game. Also, its ecosystem is based on three pillars whose common denominator is the contribution of users to the functioning of the platform. These are the MegEdit editor, the marketplace and the Game Maker.

The MegEdit editor

It is a modeling software that allows users to create and animate 3D, 3D voxel or 2D objects, for example characters, animals or tools.

The Marketplace

Users have the possibility to upload, publish and sell their creations (assets) made in the MegEdit editor in the form of NFTs.

The GameMaker

It is a game design software through which users can decorate their LAND with assets. Furthermore, they are also allowed to implement interesting and nuanced game mechanics by assigning predefined behaviors to assets via visual scripting nodes.

To conclude

TheMEGLAND offers us a project cleverly thought out by its team of experts. The platform is a source of added value for both players and creators. Indeed, creators can let their imaginations run wild while enjoying the fruits of their labor thanks to NFTs. Players, on the other hand, benefit from a community experience of the metaverse while earning income. The disruptive concept of this platform is at the antipodes of the traditional video game market. TheMEGLAND therefore allows a leap into the future with a well-filled roadmap. To this end, the platform invites you to end the year in style with the first part of its mint scheduled for December 20.

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